template<typename Scalar_, int Options_>
class Eigen::Quaternion< Scalar_, Options_ >
The quaternion class used to represent 3D orientations and rotations.
This is defined in the Geometry module.
#include <Eigen/Geometry>
- Template Parameters
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| Scalar_ | the scalar type, i.e., the type of the coefficients |
| Options_ | controls the memory alignment of the coefficients. Can be # AutoAlign or # DontAlign. Default is AutoAlign. |
This class represents a quaternion \( w+xi+yj+zk \) that is a convenient representation of orientations and rotations of objects in three dimensions. Compared to other representations like Euler angles or 3x3 matrices, quaternions offer the following advantages:
- compact storage (4 scalars)
- efficient to compose (28 flops),
- stable spherical interpolation
The following two typedefs are provided for convenience:
Quaternionf for float
Quaterniond for double
- Warning
- Operations interpreting the quaternion as rotation have undefined behavior if the quaternion is not normalized.
- See also
- class AngleAxis, class Transform
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| template<typename Derived1 , typename Derived2 > |
| Quaternion< Scalar, Options > | FromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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| Quaternion & | operator= (Quaternion &&other) noexcept(std::is_nothrow_move_assignable< Scalar >::value) |
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| | Quaternion () |
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| | Quaternion (const Scalar &w, const Scalar &x, const Scalar &y, const Scalar &z) |
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| template<typename Derived > |
| | Quaternion (const Scalar &w, const Eigen::MatrixBase< Derived > &vec) |
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| | Quaternion (const Scalar *data) |
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| template<class Derived > |
| | Quaternion (const QuaternionBase< Derived > &other) |
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| | Quaternion (const AngleAxisType &aa) |
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| template<typename Derived > |
| | Quaternion (const MatrixBase< Derived > &other) |
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| template<typename OtherScalar , int OtherOptions> |
| | Quaternion (const Quaternion< OtherScalar, OtherOptions > &other) |
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| | Quaternion (Quaternion &&other) noexcept(std::is_nothrow_move_constructible< Scalar >::value) |
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| Vector3 | _transformVector (const Vector3 &v) const |
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| internal::traits< Quaternion< Scalar_, Options_ > >::Scalar | angularDistance (const QuaternionBase< OtherDerived > &other) const |
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| internal::cast_return_type< Quaternion< Scalar_, Options_ >, Quaternion< NewScalarType > >::type | cast () const |
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| const internal::traits< Quaternion< Scalar_, Options_ > >::Coefficients & | coeffs () const |
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| internal::traits< Quaternion< Scalar_, Options_ > >::Coefficients & | coeffs () |
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| internal::traits< Quaternion< Scalar_, Options_ > >::Coefficients | coeffsScalarFirst () const |
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| internal::traits< Quaternion< Scalar_, Options_ > >::Coefficients | coeffsScalarLast () const |
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| Quaternion< Scalar > | conjugate () const |
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| Scalar | dot (const QuaternionBase< OtherDerived > &other) const |
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| Quaternion< Scalar > | inverse () const |
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| bool | isApprox (const QuaternionBase< OtherDerived > &other, const RealScalar &prec=NumTraits< Scalar >::dummy_precision()) const |
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| Scalar | norm () const |
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| void | normalize () |
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| Quaternion< Scalar > | normalized () const |
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| bool | operator!= (const QuaternionBase< OtherDerived > &other) const |
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| Quaternion< typename internal::traits< Quaternion< Scalar_, Options_ > >::Scalar > | operator* (const QuaternionBase< OtherDerived > &other) const |
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| Quaternion< Scalar_, Options_ > & | operator*= (const QuaternionBase< OtherDerived > &q) |
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| Quaternion< Scalar_, Options_ > & | operator= (const AngleAxisType &aa) |
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| Quaternion< Scalar_, Options_ > & | operator= (const MatrixBase< MatrixDerived > &xpr) |
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| bool | operator== (const QuaternionBase< OtherDerived > &other) const |
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| Quaternion< Scalar_, Options_ > & | setFromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
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| QuaternionBase & | setIdentity () |
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| Quaternion< typename internal::traits< Quaternion< Scalar_, Options_ > >::Scalar > | slerp (const Scalar &t, const QuaternionBase< OtherDerived > &other) const |
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| Scalar | squaredNorm () const |
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| Matrix3 | toRotationMatrix () const |
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| const VectorBlock< const Coefficients, 3 > | vec () const |
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| VectorBlock< Coefficients, 3 > | vec () |
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| constexpr CoeffReturnType | w () const |
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| constexpr NonConstCoeffReturnType | w () |
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| constexpr CoeffReturnType | x () const |
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| constexpr NonConstCoeffReturnType | x () |
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| constexpr CoeffReturnType | y () const |
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| constexpr NonConstCoeffReturnType | y () |
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| constexpr CoeffReturnType | z () const |
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| constexpr NonConstCoeffReturnType | z () |
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| Quaternion< Scalar_, Options_ > | inverse () const |
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| RotationMatrixType | matrix () const |
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| Transform< Scalar, Dim, Isometry > | operator* (const Translation< Scalar, Dim > &t) const |
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| RotationMatrixType | operator* (const UniformScaling< Scalar > &s) const |
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| internal::rotation_base_generic_product_selector< Quaternion< Scalar_, Options_ >, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType | operator* (const EigenBase< OtherDerived > &e) const |
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| Transform< Scalar, Dim, Mode > | operator* (const Transform< Scalar, Dim, Mode, Options > &t) const |
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| RotationMatrixType | toRotationMatrix () const |
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template<typename Scalar , int Options>
| Quaternion< Scalar, Options > Eigen::Quaternion< Scalar, Options >::FromCoeffsScalarFirst |
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const Scalar & |
w, |
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const Scalar & |
x, |
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const Scalar & |
y, |
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const Scalar & |
z |
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) |
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static |
Constructs a quaternion from its coefficients in the order [w, x, y, z], i.e. scalar part w FIRST, vector part [x, y, z] last.
This factory accepts the parameters in the same order as the constructor
Scalar&
x,
const Scalar&
y,
const Scalar&
z)
. Consider using this factory function to make the parameter ordering explicit.